PlayStation — God of War

To launch God of War with maximum impact, We Communicate ran a simultaneous BTL activation across Colombia, Mexico, Panama, Peru, Chile, Brazil and Argentina. Branded experience stands in high-traffic locations let fans play the game and immerse themselves in its world, turning the launch into a memorable hands-on moment. The activation drove strong engagement and product trial, with visitors leaving the stand having lived the brand — and, in many cases, having bought the game.